Origin stories are a major feature of the Dragon Age experience. You choose your origin, and from that starting point, your story begins. You play through your character�s early days, defining his or her background and motivation and begin to learn more about the world of Ferelden from your own distinct perspective. Your choice of origin defines how you will view the world and how it views you. Choose a sneaky, disrespected commoner and you will play a story that focuses around subtle skills and careful wordplay. Choose a noble origin and the world will be much more positive and helpful, but those jealous of your status will not be afraid to take what you have, violently if necessary.
In Dragon Age, your choices change the world and affect the people around you. Certain situations, storylines, and conversation options will change drastically depending on your origin and your motivations. Every journey through Ferelden will be unique.
Buy Dragon Age Origins on XBOX360





A superb game. If you are a fan of RPGs then you'll love this.





Very good storyline kept me hooked throughout word of warning the combat controls are def a love it or hate it i personally did not care for them but the story kept me going





Brilliant game with a great storyline, worth buying.





A good game, excellent gameplay, though there is an awful lot of dialogue to wade through, but fans of Bioware should be well aware of this. If you are going to rent this, only do so to see if you like the game, If you do, buy the game, you'll be coming back to it for months to come!





Enjoyable game, but if you've played Mass Effect (1) or any of the Warcraft series recently then you might feel a little disappointed. The AI can be particularly thick at times - failing to walk around a fallen log to assist you in battle causing you to have to switch to that character to navigate around the obstacle. I'm rather happy that they included this feature, although its not an actual solution in my book, it does help out with the problem a lot more than simply ignoring it like they did in ME1. As for the setting of the game, it does feel like a generic Tolkien-type realm, but with Warcraft setting the defacto standard for this it feels DA was trying too hard to be like Warcraft in terms of setting, and UI, and playing both at the same time somewhat diminished my DA experience. Don't get me wrong, it's not a bad game, but you probably want to sprinkle this between a few non-RPG games, because it doesn't feel like it brings anything new to the table.