XBOX360 Genres:
Action / Adventure | Arcade / Puzzles | Fighting | Kids / Family | Racing | Shooter | Sport | Rpg / Strategy | Music
Carrier Command: Gaea Mission is a breath taking combination of action game with strategic elements set in a vast detailed archipelago. It reinvents the classic gameplay of the original Carrier Command to deliver a truly next-gen experience. You are the commander of a near-future aircraft carrier of immense power, with many tools and vehicles at your disposal.
Landing in an unfamiliar, free-roaming environment, exploration will be key and the thrill of discovery will spur you onward. The colony planetoid of Taurus is a pivotal battleground in the United Earth Coalition (UEC)'s long campaign against the rogue Asian Pacific Alliance (APA), who gained dominion over Earth in an apocalyptic conflict. The wide oceans of Taurus are dotted with resource-rich islands of varying composition and hiding many secrets.
Landing in an unfamiliar, free-roaming environment, exploration will be key and the thrill of discovery will spur you onward. The colony planetoid of Taurus is a pivotal battleground in the United Earth Coalition (UEC)'s long campaign against the rogue Asian Pacific Alliance (APA), who gained dominion over Earth in an apocalyptic conflict. The wide oceans of Taurus are dotted with resource-rich islands of varying composition and hiding many secrets.
Buy Carrier Command Gaea Mission on XBOX360
Reviews
A decent idea for an RTS let down by unit pathfinding that can only be described as "obnoxious". Avoid.
So much promise. I have fond memories playing Carrier Command on my Amiga. Sadly the remake was being handled by a bunch of totally incompetent muppets. The controller was set to hyper sensitive. You just breathed on the controller stick and your chap (in the FPS bits) just heads off at a sprint without even touching the sticks - I even took the batteries out and he still carried on running! Flying the Mantra is almost impossible in tight places with you bouncing off the mountains and then exploding in a fireball. The AI, is more like AD - Artificial Dumbness. But the final clincher that led mt to giving up with the game - the constant system freezes. I lost count the number of times I had to power off/on my Xbox. Could have been good, but a big let down. Avoid.
A decent idea for an RTS let down by unit pathfinding that can only be described as "obnoxious". Avoid.
So much promise. I have fond memories playing Carrier Command on my Amiga. Sadly the remake was being handled by a bunch of totally incompetent muppets. The controller was set to hyper sensitive. You just breathed on the controller stick and your chap (in the FPS bits) just heads off at a sprint without even touching the sticks - I even took the batteries out and he still carried on running! Flying the Mantra is almost impossible in tight places with you bouncing off the mountains and then exploding in a fireball. The AI, is more like AD - Artificial Dumbness. But the final clincher that led mt to giving up with the game - the constant system freezes. I lost count the number of times I had to power off/on my Xbox. Could have been good, but a big let down. Avoid.