XBOX360 Genres:
Arcade / Puzzles | Fighting | Flight | Kids / Family | Racing | Shooter | Sport | Rpg / Strategy | Music
Arm yourself! The 20 year wait is over as Bionic Commando swings back into action! The first true sequel to the classic 1988 Nintendo Entertainment System original, Bionic Commando sees the return of the bionically-enhanced Nathan "R.A.D." Spencer. Time has not been kind to Spencer: five years after his heroic defeat of the Imperials, he has been betrayed by the government he swore to serve, imprisoned for crimes he didn't commit, and sentenced to death.
On the very day of Spencer's execution, terrorists detonate a massive experimental weapon in Ascension City, unleashing an intense earthquake that has turned the city into rubble and wiped out its population. With the terrain in ruins and the city's air defense grid now in the control of a massive terrorist force whose goal remains unclear, the FSA have only one option left - a behind-the-lines assault.
It's the perfect job for a Bionic Commando!
On the very day of Spencer's execution, terrorists detonate a massive experimental weapon in Ascension City, unleashing an intense earthquake that has turned the city into rubble and wiped out its population. With the terrain in ruins and the city's air defense grid now in the control of a massive terrorist force whose goal remains unclear, the FSA have only one option left - a behind-the-lines assault.
It's the perfect job for a Bionic Commando!
Buy Bionic Commando on XBOX360
Reviews
Fun while it lasts, but the story rather loses its way towards the end.
Just falls short of being a very good game. Ultimately it's let down by an uneven difficulty curve, checkpoints spaced out too far, long load times and an over-reliance on rushing a multitude of enemies at the player in an attempt to create a challenge. Also rather short at 7-8 hours playthrough.
Fun while it lasts, but the story rather loses its way towards the end.
Just falls short of being a very good game. Ultimately it's let down by an uneven difficulty curve, checkpoints spaced out too far, long load times and an over-reliance on rushing a multitude of enemies at the player in an attempt to create a challenge. Also rather short at 7-8 hours playthrough.